
Sushi Street
Roll, plate and keep the belt moving

Read the ticket, stack the burger from the bottom up, flip the patties at the right moment and get the plate over the counter before the patience meter runs out. Twenty days behind the counter of a bright little diner, each one busier than the last.
Did you like Burger Rush?
Burger Rush is a cooking game about one counter and the queue in front of it. Every guest hands over a ticket: a stack read from the bottom up, sometimes fries, sometimes a soda filled to the line. You tap the ingredients in that order, and if your fingers get ahead of your eyes a tap on the burger lifts the wrong layer straight back off. The food is drawn like chunky glazed clay — a sesame bun, a patty with real grill marks, cheese that sags over the edge, crisp lettuce and thick tomato — so a finished burger is worth looking at before it goes.
The flat top is the part that keeps you honest. A raw patty goes on, cooks on one side, and there is a window of about a second where a flip earns a perfect sear; leave it too long and it blackens and belongs in the bin. Fries come up in a basket on a timer, and the soda fountain fills only while you hold the handle, so stopping on the red line takes a steadier hand than you would think. Each plate is scored on four things: whether the stack matches the ticket, how the patties came off the grill, whether the sides are right, and how much patience the guest had left.
Six regulars come through the door — a kid, a granny, a builder, a surfer, a robot and a cat in a tie — and their faces tell you exactly how the wait is going. Days unlock new things to put in a burger: cheese on day three, bacon on day five, sauces on day eight, double patties on day twelve, onion rings on day fifteen. Every day ends with a report worth one to three stars and a handful of in-game coins, which buy a second grill, a quicker fryer, comfier booths that slow the patience drain, or a helper who fills the cups for you. Play with a finger or with the keyboard, in portrait or landscape, and your progress and best stars are kept in your browser.
In Burger Rush, accuracy comes before speed. Read each ticket from the bottom up and tap in that order; if you slip, tap the burger to lift the wrong layer off rather than serving a stack that does not match, because the stack is one of the four things every plate is scored on. Get patties onto the grill early so they cook while you build, and keep an eye on them: the perfect flip window is only about a second, and a blackened patty goes in the bin.
Drop the fries as soon as a ticket asks for them, since the basket runs on a timer, and let go of the soda handle just as it reaches the red line. Watch the guests' faces too; they show how much patience is left, and that counts towards the score. Spend your coins where you struggle most: a second grill helps once double patties arrive on day twelve, comfier booths slow the patience drain, and the soda helper frees your hands for the stack.
Yes. Burger Rush is free to play in your browser on Kiloo, with nothing to download and no account to create. Your progress through the days and your best stars are kept in the browser you play in, and coins are earned by serving.
Yes. On a phone or tablet you tap the ingredients in ticket order and tap the tray to serve, in portrait or landscape. On a keyboard, 1 to 9 add ingredients, F flips patties, R drops or lifts a fry basket, holding D fills a soda and Space serves.
New ingredients arrive as the days go by: cheese on day three, bacon on day five, sauces on day eight, double patties on day twelve and onion rings on day fifteen. There are twenty days in all, and each one is a little busier than the last.
Every plate is judged on four things: whether the stack matches the ticket, how well the patties came off the grill, whether the sides are right and how much patience the guest had left. At the end of each day a report gives one to three stars and some in-game coins.
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Burger Rush
Stack it right, serve it hot