
Airport Tower
Land them, park them, send them off on time

Drag a path in from the road, open the ticket gate and put a carousel next to it, and the first little guests wander in. Add candy floss and a bin, hire a janitor, lay a coaster piece by piece, and keep everyone fed, rested and smiling until the park earns its fifth star.
Did you like Theme Park Planner?
Theme Park Planner is a relaxed tycoon game on a sunny patch of grass seen from above. Guests only walk where you lay paths, so you drag those first, then build a ticket gate on the bottom edge and pick from a catalogue that grows as you go: a carousel, teacups, bumper cars, a log flume, a ferris wheel and a roller coaster you lay yourself, track tile by track tile, in a loop back to its station. Candy floss, ice cream and drinks stalls keep the crowd going, and benches, bins, toilets and flower beds make the difference between a nice day and a great one.
Every guest is a little walker with a thought bubble. They get hungry, thirsty and tired, they queue, ride, buy a snack and drop the wrapper if there is no bin within three tiles; a janitor sweeps it up and a mechanic fixes the rides that break down. You set the gate price and every ride and stall price, and the daily income and costs panel shows each coin in and out, from tickets and rides to upkeep, wages and stock. Happy guests, a variety of rides, clean paths, scenery and good facilities make the park rating, and word of mouth brings more visitors each day.
A day runs from eight in the morning to ten at night with seeded weather, school trips and festival days, at 1×, 2× or 4× speed, and you can skip to the next morning at any time. Twenty milestones lead from opening the gate to a five-star park and a thousand guests in a day, and if the coins ever run short at wage time, the town sends a grant so you can always carry on. It is a game to relax with that still gives your brain plenty of queues and layouts to juggle; Sandbox unlocks everything for an endless park of your own, an autopilot in the menu will run the place while you watch, and the whole park saves itself in your browser.
Guests only walk where you lay paths, so plan the layout first: a path in from the road to a ticket gate on the bottom edge, then rides and stalls along it. Start small with the carousel and grow the park as the catalogue opens up, rather than spreading out before money comes in.
Look after the basics. Guests get hungry, thirsty and tired, so place food and drink stalls and benches along busy paths, and put a bin within three tiles of every stall, or wrappers end up on the ground. Hire a janitor to sweep and a mechanic for rides that break down. Read the thought bubbles: they tell you what the crowd is missing. The park rating rises with happy guests, a variety of rides, clean paths, scenery and good facilities, so a flower bed or a toilet can be worth as much as another ride. Check the daily income and costs panel before raising prices, and when you lay the coaster, make sure the track loops all the way back to its station.
Yes. Theme Park Planner is free to play in your browser on Kiloo. There is nothing to download and no account needed, and the whole park saves itself in your browser, so you can come back to it any day.
Yes. On a phone or tablet you tap an item, then tap or drag on the park to build, drag to pan and pinch to zoom. On a computer you use the mouse, or the arrows, Enter, 1 to 9, Q and E, with F for speed and N to skip to morning.
If the coins run short at wage time, the town sends a grant, so you can always carry on. Keep an eye on the daily income and costs panel to see where the money goes, from tickets and rides to upkeep, wages and stock.
Sandbox unlocks everything for an endless park of your own, without working through the twenty milestones first. There is also an autopilot in the menu that will run the park while you watch.
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Theme Park Planner
Paths, rides and a coaster of your own