
Dance Floor
Hit the arrows, own the floor

A side-scrolling runner set to its own music: crates, gaps and low bars arrive on the beats and half-beats, so every jump and slide is timed to the drums. Nail the timing for a glowing perfect, and a slip only ever costs your combo.
Did you like Rhythm Runner?
Rhythm Runner is a runner where the music sets the course. Pick one of six cartoon runners and head out across a sunny meadow, a city at dusk, a crystal cave and a path through the clouds. Every crate, gap and hanging bar sits on a kick or a snare of the song that is playing, so you jump and slide in time with the drums. Hit the beat dead on for a perfect: it scores the most, makes your runner glow and builds a combo multiplier, and a crowd of animals pops up to cheer at every combo milestone.
There are twenty-four original tracks in four worlds, from a gentle 88 BPM first song that teaches the moves to a 142 BPM finale, all synthesised in your browser with lead, bass, pads and drums. Each song is a quick run of about a minute with a par score, a best score and up to three stars. A missed beat is a stumble that costs the combo and a little score, never the run, so every song plays through to the end. For something longer, Marathon is an endless run whose tempo rises every 32 bars as it moves through all four worlds, chasing your high score.
Obstacles show up two bars ahead on the track and on a beat timeline at the top of the screen, the ground pulses on every beat and a ring above your runner fills up for the next move, so the rhythm reads just as well with the sound off. A tap-along calibration screen measures your timing and remembers the offset. On a keyboard, Space or the up arrow jumps and the down arrow slides; on a touch screen, tap to jump and swipe down to slide, or use the big Jump and Slide pads. P pauses, M mutes, and your scores stay in your browser.
Rhythm Runner is about timing, so let the music lead. Every crate, gap and hanging bar sits on a kick or a snare, and the beat timeline at the top shows them two bars ahead, so a quick glance up tells you what is coming before it reaches you. The ring above your runner fills up for the next move; jump or slide as it completes rather than when the obstacle looks close. If your hits feel slightly early or late, run the tap-along calibration on the title screen before blaming your timing.
Start with the first 88 BPM song, which teaches the moves, and work through the worlds in order. Perfects score the most and build the combo multiplier, so a steady run of clean hits beats a nervy one. A missed beat is only a stumble that costs your combo and a little score, so shake it off and get back on the beat. Aim for the par score first, then come back for three stars. Save Marathon for when you feel at home, because its tempo rises every 32 bars.
Yes. Rhythm Runner is free to play in your browser on Kiloo. There is nothing to download and no account to create, all twenty-four songs are synthesised in the browser, and your scores stay in the browser you play in.
Yes. On a phone or tablet you tap to jump and swipe down to slide, or use the big Jump and Slide pads. On a computer, Space or the up arrow jumps and the down arrow slides, P pauses and M mutes.
A missed beat makes your runner stumble. It costs your combo and a little score, but never the run, so every song plays through to the end. You can still reach the par score and earn stars after a slip.
Marathon is an endless run that moves through all four worlds, with the tempo rising every 32 bars, so it gets steadily harder. Rather than finishing a song, the aim is to chase your high score, which is kept on your device.
Tap, strum and drum in time with the beat.

Hit the arrows, own the floor

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One tap. Golden every time.
Rhythm Runner
Jump and slide on the beat