
Deep Dig
Tap the rock, hire the crew, go deeper

Plant cloudberries on a cloud, wait while they ripen on their own, and tap the ripe ones for coins. Feed the crops to your sky-sheep, sell their wool to the airship that calls by, and spend the takings on sprinklers, a windmill and the next cloud along.
Did you like Cloud Farm?
Cloud Farm is an idle farm floating high above everything else. One small cloud with four plots of cloudberries is all you start with: they grow by themselves, and when a plot glows you tap it and the coins come in. Buy a sprinkler and they grow faster, put up a scarecrow and each harvest is worth more, and once the auto-harvester is running the farm keeps picking whether you are watching or not.
Six clouds hang in a row, joined by rope bridges you build as you unlock them, and each one brings more plots and a new crop: sun-wheat, rainbow carrots, star melons, moon-peas and comet corn, every one drawn through its own growth stages. Sky-sheep wander the grass and turn your harvest into wool, the barn makes them woollier, and every minute or two an airship noses in to hover over the home cloud. Tap it and it buys the whole pile of wool at once, or upgrade the trader far enough and it does the deal for you.
The sky keeps its own slow time. The sun crosses over, the stars come out, and rain clouds drift past to speed everything up for a while; when the rain moves on a rainbow sometimes follows and triples what your crops are worth. Everything saves in your browser as you go, and the farm carries on for up to eight hours while the tab is closed, with a card to tell you what came in. When a farm has grown as far as it usefully can, roll out a new sky: the clouds fold away but the stardust you earned stays, and every sky after that runs a little brighter. It is a game to keep in a corner and relax with rather than one to rush.
Early on, the coins come from your own taps, so keep an eye on the glowing plots and press Space to pick everything ripe at once. Spend the first coins on the things that make every harvest count for more: a sprinkler shortens the wait and a scarecrow raises the value of each crop. The auto-harvester is the turning point, because after that the farm keeps picking while you look away.
Wool is the second income, and it only pays when the airship calls. Tap it whenever it hovers over the home cloud, or upgrade the trader until it sells for you. A rain cloud speeds everything up and a rainbow can triple what crops are worth, so those are good moments to be watching. When a farm stops growing in any useful way, roll out a new sky: you lose the clouds but keep your stardust, and the next sky runs a little brighter. There is no need to rush any of this.
Yes. Cloud Farm is free to play in your browser on Kiloo, with nothing to download and no account needed. Your farm saves in the browser as you go, so you can close the tab and pick up where you left off.
Yes. On a phone or tablet you tap ripe plots to harvest and tap the airship to sell wool, drag to pan and pinch to zoom. On a computer you click plots, press Space to pick everything ripe and use the number keys to buy.
Yes, for up to eight hours. The farm carries on while the tab is closed, and when you come back a card tells you what came in. After eight hours it stops counting, so it is worth looking in now and then.
It starts the farm again once it has grown as far as it usefully can. The clouds fold away, but the stardust you earned stays with you, and every sky after that runs a little brighter than the one before.
Tap, upgrade, come back richer.

Tap the rock, hire the crew, go deeper

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Cloud Farm
A little farm that floats